# This file won't be overwritten, feel free to add your own launch options and environment variables # You can rename it if you want, or keep it as example.cfg, as long as it stays in the osuconfig/stuff folder # and ends in .cfg, it will be loaded. ## Uncomment this and change it to your favourite editor for `osu-wine --edit-config`! It's "nano" by default. # CUSTOMEDITOR=microsoft-word ## Uncomment (remove the # ) and put wrapper programs like prime-run, gamemoderun, or mangohud in between the quotes here! PRE_LAUNCH_ARGS="gamemoderun" #PRE_LAUNCH_ARGS="gamescope -w 1920 -h 1080 --rt --adaptive-sync --expose-wayland -- gamemoderun" ## Uncomment (remove the # ) and put arguments you always want to append to `osu!.exe` in between the quotes here: # POST_LAUNCH_ARGS="-devserver gatari.pw" ## Uncomment this to play with absolute mode in OTD on Wayland (if this doesn't work, check the "Tablet issues" page in the osu-winello wiki) WINE_ENABLE_ABS_TABLET_HACK=2 ## Uncomment this to enable Windows fonts/boss key, but it might cause crashes in future updates! Revert back if so. # WINE_BLOCK_GET_VERSION=1 ## Uncomment this to force fixes for alt-tab (only if needed!) # WINE_ENABLE_OSU_FOCUS_FIX=1 ## Uncomment this to enable NTsync (when possible, requires Linux >=6.14 or the DKMS module installed) WINENTSYNC=1 ## Uncomment this to disable Fsync (not recommended, only for troubleshooting) # WINEFSYNC=0 ## Uncomment this to disable Esync (not recommended, only for troubleshooting) # WINEESYNC=0 ## Uncomment the line below to try the native winewayland.drv driver (unsupported, but feel free to experiment if you're on Wayland) # DISPLAY= ## Set custom logging channels for Wine # WINEDEBUG="-wineboot" ## Uncomment this to enable vsync for mesa # vblank_mode=1 ## Uncomment this to enable threaded OpenGL optimizations for AMD/Intel ## (unsupported, use at your own risk! May INCREASE FPS, but may also INCREASE input latency due to multithreading overhead) # mesa_glthread=true ## Uncomment this to enable vsync for NVIDIA >=510 # __GL_SYNC_TO_VBLANK=1 ## Uncomment this to enable threaded OpenGL optimizations for NVIDIA ## (unsupported, use at your own risk! May INCREASE FPS, but may also INCREASE input latency due to multithreading overhead) # __GL_THREADED_OPTIMIZATIONS=1 ## Uncomment this to minimize the pre-rendered frames for NVIDIA (driver default is 2, 0 does nothing) ## (unsupported, use at your own risk! Will LOWER FPS for a slightly LOWER input latency) # __GL_MaxFramesAllowed=1